Well if you can picture Pokemon's battle system, Bakugans thingy where they throw the orb and it turns into a monster(I didn't mean to rip that I just forgot Bakugan existed), Megaman for the futuristic feel and for the attacks and how they are can be depleted and are activated by other chips.
A basic overview is a few days ago I was looping through the programming of an old Pokemon game I was making and found the error of why the pieces didn't show up(You can only make 32x32 icons for games so you have to use multi-tiling, which is when you program in seperate pieces to combine appearance wise, not type wise). So I was like, "Since I hate Pokemon game-making but love the idea, why not make something else!?". Thus after brain-storming this is what squeezed out of my brain first.